Showing posts with label multimedia. Show all posts
Showing posts with label multimedia. Show all posts

Wednesday, January 26, 2011

Thinking About the Next Internet

Qwiki came online to the public today in alpha form and right from the start it demonstrates that the future of search will be social and multi-media inclusive.

While in no way do I find the Qwiki experience ideal -- I generally have problems with site-hosted sound that competes with whatever I'm listening to as I surf -- I do see it as marking the type of future the Web might present. As it stands now, the Internet is still primarily a visual medium. Part of that has to do with the battles that went on years ago with Napster and the like that forced music and commercial film into proprietary situations like iTunes. And despite YouTube's appeal as a place to find information and video stuff, no one would confuse it with a site that provides a welcoming and engaging aesthetic experience.

In a way, our forms of communication themselves have become (once again?) primarily visual. Just compare the number of emails and texts you've sent in the last three weeks to the number of phone conversations you've had.

And so, there is a great opportunity for an Internet experience to develop that is more social, more interactive with all senses and intelligences, and more aesthetically engaging. What will it look like? Well that's anyone's guess. But I think Qwiki offers us a glimpse into what might very well be in its infancy, namely the New Internet.

Monday, January 17, 2011

Five C's of Multimedia Mastery

by John T. Spencer

"You know Ed Hardy t-shirts are just really bad tattoo art with a Bedazzler," a student comments.

Minutes later, a kid says. "Did you know that they used to have a haircutter that you could attach to your vacuum?  I saw it on YouTube.  It's hilarious."

"You know that you can watch Alf reruns on YouTube?" another kid says.

Later that day, when students hear a Ray LaMontagne song, a kid recognizes his voice.  "Hey, that's the white guy who sang the song 'Crazy.'  I saw it on my friend's myspace." (Apparently myspace is still pretty popular with low-income youth).

My students piece together pop culture in a never-ending collage.  I tell a kid that something isn't her fault and five people are quoting "Stewie, it's not your fault," from Family Guy. I mention North Korea and students show me a Facebook fan page for their dictator.  When I taught the American Revolution, I had a student show me a Social Media Guide to the Revolution, showing how it would look with Paul Revere on Twitter.

My students have a ton of information. Nothing shocking there.  They piece together shards of satire from television, converse about it on Facebook, create their own parodies with cell phones and then post them on YouTube.  They ping pong back and forth between facts.  And yet . . .

My students arrive in my class with almost no critical thinking.  The tools they've used to access information have made them brilliant collage artists and pop culture snobs, however they have rarely ventured beyond entertainment.  True, they can find satire and yes, they can reference a decent joke.  However, most of them fail to use information for anything more than a joke or a conversation point.

So, for the love of all things alliterated, I'm tossing out 5 C's of Multimedia Mastery:

Context: I want students to understand the context of information.  Yes, it's neat that they can quote an obscure line from Alf.  However, do they understand the context of the eighties?  Do they get what it was like to be in the waning years of the Cold War?  I want them to use media to find the context, to understand the space.  As they approach a video or a website, I want them to think about the sense of space and time that have been chipped away by media.

Creativity: I want my students to use media for creative purposes.  By this, I don't simply mean piecing together other people's work, either.  I want them to write original blog posts, create and share concept maps, record their own podcasts and spend some time creating decent video. If media is supposed to be democratic and social, I want my students to get beyond entertainment and start using a medium to compose something original.

Critical Thinking:  I want students to think critically about the information online.  This means they need to learn to ask deeper inquiry questions, analyze the bias of a source, differentiate between fact and opinion and make connections that aren't instantly noticeable.  It also means they need to critique the medium itself.

Civics:  The revolution in Tunisia was essentially a social media revolution. The same is true of the protests in Iran. Sadly, our schools often block the very media that helped launch democracy in other nations? I want my students to use media to express their social voice and to engage in a civic dialog.  I want them to question whether Twitter is right for keeping WikiLeaks' account information private.  It's a powerful thing when students use media to access public files, ask questions to public leaders and speak out for what they believe.

Conversation:  I want students to understand that there is a social element to social media and that the best way for them to have a holistic, contextual understanding of their world is through real-life conversations.  Kids come to media (even social media) with a sense that it's not real.  I want them to recover the human side of it.  How can they engage in media in a way that broadens worldviews and helps them to see that there are multiple perspectives?