tag:blogger.com,1999:blog-7029419017923677229.post7984210602765054576..comments2023-10-26T04:38:06.297-04:00Comments on TeachPaperless: Game Development as a Learning ProcessAnonymoushttp://www.blogger.com/profile/14091328599818819777noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7029419017923677229.post-88063000308809943942009-04-19T18:46:00.000-04:002009-04-19T18:46:00.000-04:00Where do I sign up? What a great ideaWhere do I sign up? What a great ideaNorman Constantinehttp://paddy2.blogspot.comnoreply@blogger.comtag:blogger.com,1999:blog-7029419017923677229.post-21593009112868416372009-04-19T16:10:00.000-04:002009-04-19T16:10:00.000-04:00yeah, but only if I can stay in Seattle:) I'm work...yeah, but only if I can stay in Seattle:) I'm working on a program based on creating horror movies, so I don't think it is a big conceptual link to game design.Mrs. Magyarhttps://www.blogger.com/profile/11526036502461776816noreply@blogger.comtag:blogger.com,1999:blog-7029419017923677229.post-47336015788910121152009-04-19T16:07:00.000-04:002009-04-19T16:07:00.000-04:00Let's see what they might need to do. Content - Cr...Let's see what they might need to do. Content - Create a structured narrative that is not necessarily linear (English), establish rules, create puzzles or obstacles that require logic and reasoning to solve (Math), have an appealing look (Art), represent a physical world (Science), have a setting in time and space (Social Studies). Yeah, I think we can get that going.<br /><br />Skills- team collaboration, use of contemporary technology and tools, troubleshooting/problem solving.<br /><br />I'm sure there's more, but this is what I've got just off the top of my head. Sounds good, let's go.Mr Stevehttps://www.blogger.com/profile/05695133074084359840noreply@blogger.com